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Communication Protocols in IoT – Part 2

This is the second part of the series “Communication Protocols in IoT”, the first part can be found here  NFC NFC or “Near Field Communication” is a wireless technology that is used for communication over extremely small distances (WPAN category, for NFC we are talking in terms of centimeters). While “NFC” sounds like one unified […]

Communication protocols in IoT – part 1

This is the first part of the blog series “Communication protocols in IoT” by Erik Dahlgren. Introduction With an ever-growing buzz about IoT and new connected products constantly introduced to the market, it can sometimes be difficult to get a clear overview and understanding of all the underlying wireless connectivity technologies that enable these products and […]

6 Useful New Features in C++17 – Part 5

Constexpr lambdas Since C++11 we are able to use the constexpr specifier which evaluates the expression at compile time, with C++17 lambdas can also be constant expressions. One use case could be to initialize constexpr variables that depend on other constexpr variables. See the following example: This example maybe is silly but imagine a much […]

6 Useful New Features in C++17 – Part 4

This is the fourth part of the series “6 Useful New Features in C++17”, the first part can be found here. If Statements with constexpr Condition This is a feature that perhaps has its main use while working with templated classes and such, but there are other uses as well, e.g., together with variadic arguments. […]

6 Useful New Features in C++17 – Part 3

This is the third part of the series “6 Useful New Features in C++17”, the first part can be found here. Init statements in if statements Like for statements, if and switch statements get an initializer part. Convenient when handling shared resources between threads. As an example, if there are a lot of workers that […]

6 Useful New Features in C++17 – Part 2

This is the second part of the series “6 Useful New Features in C++17”, the first part can be found here.   Structured Binding One thing that has been bugging me when trying to write nice looking code is iterating through maps. Most often it is when acting on information read from a JSON or […]

6 Useful New Features in C++17 – Part 1

In this 5 parts of blog series, Patrik from Scionova will talk about useful features in C++17, that can help you write better codes. Every Monday and Thursday new posts in this series will come out. Every now and again, I have some time to spare in which I try to brush up or gain some […]

Is scrum master a 100% position?

I would like to share my thoughts on this topic. I got inspired after I read the book “The great Scrum Master by Zuzana Sochova and my own personal experience. My feeling is that many organizations do not utilize the full potential of what the scrum master role entitles. Many organizations have different expectations, demands […]

Improve your coding skills

Peter give his best tip on how you can improve your coding skills in an efficiently and funny way. No matter if you are a junior or senior developer, it is easy to get stuck in doing things a specific way over and over again, missing out that there is a new, smarter or more […]

What does IoT mean?

Probably nobody have missed the buzz about “Internet of things” (IoT). We have all seen it lately, smart products that can be controlled with a fancy app. You install it, test it and forget that it is a “smart” product. At Scionova we have worked with connecting all kinds of devices many years before the […]